Arknights: Endfield · version preview

Arknights: Endfield version update Dreamscape of Wind and Snow preview

Arknights: Endfield has announced its upcoming version update, "Dreamscape of Wind and Snow", which introduces features such as the [Continue Placing] toggle for construction and the new [Progression Overview] screen. The update also brings optimized blueprint box selection, a [Hide UI] function for story dialogue, and the new [Gear Plan] system for switching gear sets.

By DailyPull News Desk (automated)
Arknights: Endfield [Dreamscape of Wind and Snow] Version Trailer © GRYPHLINE
Advertisement
ART-1 · 728×90

AIC Factory Gameplay Improvements

AIC Factory Gameplay Improvements
AIC Factory Gameplay Improvements © GRYPHLINE
AIC Factory Gameplay Improvements
AIC Factory Gameplay Improvements © GRYPHLINE
  • New [Continue Placing] Feature: When placing facilities, ornamentals, or plots, you'll be able to toggle the [Continue Placing] feature on or off. Once [Continue Placing] is enabled, as long as you have the corresponding items in your Backpack, you can continuously place them without exiting the Construction Status.
  • Box Selection Optimization: When using box selection to create blueprints in Batch Select Mode, if the number of selected facilities exceeds the blueprint saving limit, the screen will show in real time the current number of selected facilities and the maximum number of facilities that can be saved to the blueprint. You can adjust the selection range as needed according to the prompt without having to reselect, improving blueprint creation efficiency.

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

Interactions and Quality-of-Life Improvements

Interactions and Quality-of-Life Improvements
Interactions and Quality-of-Life Improvements © GRYPHLINE
Interactions and Quality-of-Life Improvements
Interactions and Quality-of-Life Improvements © GRYPHLINE
Interactions and Quality-of-Life Improvements
Interactions and Quality-of-Life Improvements © GRYPHLINE
  • Story Dialogue Optimization: Added a new [Hide UI] feature which hides the button prompts and dialogue text during story dialogue. This feature also works in Auto-Play to deliver a greater sense of immersion.
  • Reception Room Clue Management Optimization:
  • Operator Gifting Optimization: If an operator's Trust is already maxed, you can still offer them gifts to complete gifting tasks while interacting with your favorite operators.
  • Engraved Medal Viewing Optimization: In [Path of Glory - Medal Album] and [Path of Glory - Edit - Add Engraved Medals Already Acquired], the corresponding category tab will automatically switch as you scroll through the engraved medal list, saving you from having to manually switch tabs.
  • Profile Theme Display Adjustment: The display area of profile backgrounds in the Friends List has been expanded, allowing profile themes to be displayed more fully.

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

Combat & Progression Experience Improvements

Combat & Progression Experience Improvements
Combat & Progression Experience Improvements © GRYPHLINE
Combat & Progression Experience Improvements
Combat & Progression Experience Improvements © GRYPHLINE
  • New [Progression Overview] Feature: In [Operators - Progression Overview], you'll be able to view all owned, not owned, and upcoming operators and weapons in one place, along with the materials required to build operators and weapons to various progression goals, as well as the quantities of materials you currently have, making it easier to understand progression requirements.
  • Certain Stage Experience Optimization: After entering the difficulty selection screen in [Echoes of War], you can now directly switch stages without having to return to the stage selection screen. After clearing [Echoes of War] and [Umbral Monument] stages, returning to the stage selection screen will no longer trigger a loading screen, making navigation smoother.
  • New Challenge Time Display on Stage Results Screen: Some stage results screens now display your clear time, allowing you to focus more on the challenge itself during combat while making it easier to retry stages and set new records.

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

Advertisement
ART-2 · 728×90

Graphics & Visuals Improvements

Graphics & Visuals Improvements
Graphics & Visuals Improvements © GRYPHLINE
Graphics & Visuals Improvements
Graphics & Visuals Improvements © GRYPHLINE
  • Enhanced Snowy Weather Visuals: Characters, certain facilities and ornamentals will show richer surface details in the snow, with more realistic snow adhesion and accumulation, further enhancing immersion in snowy scenes.

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

[Resplendent Spectrum] RE-Factor Headhunting #1 Open

[Resplendent Spectrum] RE-Factor Headhunting #1 Open
[Resplendent Spectrum] RE-Factor Headhunting #1 Open [news 4481 section "[Resplendent Spectrum] RE-Factor Headhunting #1 Open"]
  • New Headhunting Type: RE-Factor Headhunting
  • Across all RE-Factor Headhunting banners of the same name (e.g., [Resplendent Spectrum] RE-Factor Headhunting #1, [Resplendent Spectrum] RE-Factor Headhunting #2):

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

[Tag Artist Issue] RE-Factor Issue #1 Open

[Tag Artist Issue] RE-Factor Issue #1 Open
[Tag Artist Issue] RE-Factor Issue #1 Open [news 4481 section "[Tag Artist Issue] RE-Factor Issue #1 Open"]
  • New Issue Type: RE-Factor Issue
  • Across all RE-Factor Issue banners of the same name (e.g., [Tag Artist Issue] RE-Factor Issue #1, [Tag Artist Issue] RE-Factor Issue #2):

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

Optimization Content Still in Development

  • New [Gear Plan] Feature: You can now quickly switch between different plans on the Gear screen to bulk switch gear pieces with a single click to suit various scenarios.
  • Gear Artificing Optimization: The [Gear Artificing] screen now features a new [Auto-Artificer] tab. It automatically filters gear that can be used for artificing the corresponding stat. Selected gear will be assembled one piece at a time and used for artificing. Materials will be consumed according to each gear piece's current technique, eliminating the need to repeatedly switch between screens. If artificing is completed early, assembly will be stopped and unused materials will be returned.

[descriptive paragraph — AI, from the official text above; owner paused 2026-10-28]

Update Aug. 31 (news 5209): maintenance Asia September 02, 2026 at 06:00 – September 02, 2026 at 12:00 (UTC+8) · Americas/Europe September 01, 2026 at 17:00 – September 01, 2026 at 23:00 (UTC-5); update size PC 6GB, ANDROID 3GB, IOS 3GB, PS5 57GB; compensation Oroberyl ×900

Schedules, rewards and banner details above are rendered automatically from the official announcement; the headline and opening paragraph are machine-written and checked against that data. How articles are made

Advertisement
ART-3 · Native

More Arknights: Endfield news